
Just a faster moving version of “Destroy All Wasabis” if anyone even caught that one.
This is a simple arena shooter I made, using pre-drawn soldier and gun sprites and pre-made sounds, just to test what my limits are. At the very least, the free edition is my only limit!
The map itself is just a mock-up, made by my brother, just to give the AI some obstacles to move around and to test the path-finding behaviour.
There was one issue with that though; this means the opposing team can walk into your base and you can walk into theirs. I don’t know if it was a bug, or due to the behaviour not being “fully complete” per se, but I reported here and hope I’m not the only one getting this problem:
http://www.scirra.com/forum/topic70062_post431165.html#431165
ps: You have infinite ammo and so do they. And why are Groups considered an event? Wait three seconds to spawn.
Movement: [W][A][S][D]
Aim: Mouse
Shoot: [Left-Click]
Sprint (2x Speed): [Shift]
Every unit has 100 shield/armour/health. Wait 3 seconds after being shot and your shields will regenerate!






moon space invaders
Buu Hungry
Sopa Game 1.5
El Minero
epic zombie slayer
Pokemon Magikarp Edition
Legend Of PVP
Flappy Kenney
Cake Run
Those Stuped Teeth
