
Update 2: Link to my new project named Take to Heaven:
http://www.scirra.com/arcade/action/11736/take-to-heaven-demo-10
Update: Sorry guys, but because of the free version limit of 100 events I cannot continue with the game programming Sorry…
Game Test v4.0 – Skill and others added!
Change log:
-Attack while running fixed;
-Double jump after wall jump fixed;
-Added a Skill named “Giant Slash”;
-Added a “skill cancel” + “evading” + “dashing” + “drop” ability;
-Added a air hike effect to the double jump;
…
Features:
Double Jump (now with air hike) ;
Wall Jump;
“Slash-Up” Attack;
“Slash-Down” Attack;
Edge Grab;
“Edge Jump”;
“Edge Climb”;
“Edge Fall”;
“Skill Cancel”;
“Dashing”;
“Evading”;
“Drop”;
Skill “Giant Slash”; [Left arrow] move to left,
[Right arrow] move to right,
[Up arrow] to jump,
[Up arrow] + [Jumping] to double jump,
[A] to attack,
[A Sequence] or [( A+A+A..)] attack sequence,
[Attacking] + [Up Arrow] to slash-up attack (works like a jump too),
[Slashing-Up] + [A] to Slash-Down attack,
[Edge Grabbing] + [move to opposite side] to Edge Jump,
[Edge Grabbing] + [Up Arrow] to Edge Climb,
[Edge Grabbing] + [Down Arrow] to Edge Fall;
[Up arrow pressed] + [Player by wall] + [Jumping] + [move to opposite side] to Wall Jump;
[S] + [Left or Right Arrow] to Giant Slash Skill;
[Down Arrow] to skill cancel;
[Down Arrow] + [Jumping] to Drop Skill;
[Down Arrow] + [Left or Right Arrow] to dash/evade.